This Flash game example shows you how to create smooth 4-way player movement with acceleration & friction. This fla also shows you how to create a screen-wrap effect (think asteroids).
Custom Settings:
- max velocity
- acceleration
- friction
Preview
I’ve been thinking about how targeting the closest enemy would work and started experimenting with the algorithm. Basically AS has an array method called sortOn, that sorts objects properties in any order you want. Well, that’s the catch. It only sorts objects, not movieClips.
The work around is simple enough; when creating a new enemy object, just save a reference to the movieClip on stage inside the object’s property.
Preview
Update:
ActionScript 3 version of this script is available here:
http://www.freeactionscript.com/2011/07/game-enemy-manager/
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