<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>Free ActionScript</title>
	<atom:link href="http://www.freeactionscript.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeactionscript.com</link>
	<description>Flash AS2 &#38; AS3 Tutorials, Game Code, Source Files &#38; Sample Downloads</description>
	<pubDate>Fri, 12 Mar 2010 17:09:45 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.1</generator>
	<language>en</language>
			<item>
		<title>Reclaimer Effect</title>
		<link>http://www.freeactionscript.com/2010/03/reclaimer-effect/</link>
		<comments>http://www.freeactionscript.com/2010/03/reclaimer-effect/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 17:09:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[AS3 Effects]]></category>

		<category><![CDATA[actionscript effects]]></category>

		<category><![CDATA[as3]]></category>

		<category><![CDATA[object pulling another object]]></category>

		<category><![CDATA[Particle Effect]]></category>

		<category><![CDATA[reclaimer effect]]></category>

		<guid isPermaLink="false">http://www.freeactionscript.com/?p=935</guid>
		<description><![CDATA[This is the result of a little experiment I was trying. Calling this one a &#8220;reclaimer&#8221; effect. One object pulling another object, one particle at a time.

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_reclaimer_981823053"
			class="flashmovie"
			width="550"
			height="400">
	<param name="movie" value="http://www.freeactionscript.com/download/as3/reclaimer/reclaimer.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.freeactionscript.com/download/as3/reclaimer/reclaimer.swf"
			name="fm_reclaimer_981823053"
			width="550"
			height="400">
	<!--<![endif]-->
		
	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
Sorry but the code is uncommented.

?View Code ACTIONSCRIPT/**
 * VERSION: 1.0
 * DATE: 3/12/2010
 * AS3
 * UPDATES AND DOCUMENTATION AT: http://www.FreeActionScript.com
 **/
&#160;
package 
&#123;
	import flash.display.BitmapData;
	import flash.display.Sprite;
	import [...]]]></description>
		<wfw:commentRss>http://www.freeactionscript.com/2010/03/reclaimer-effect/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Contact form</title>
		<link>http://www.freeactionscript.com/2010/03/contact-form/</link>
		<comments>http://www.freeactionscript.com/2010/03/contact-form/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 20:18:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Site Updates]]></category>

		<guid isPermaLink="false">http://www.freeactionscript.com/?p=928</guid>
		<description><![CDATA[Last week I added a contact form to the site. Unfortunately it wasn&#8217;t working correctly due to wordpress (shame on me for not doing additional tests!). So, if you used the contact form in the last week, I did not get your request.  Please resend.
]]></description>
		<wfw:commentRss>http://www.freeactionscript.com/2010/03/contact-form/feed/</wfw:commentRss>
		</item>
		<item>
		<title>OOP: XML Loader &#038; Display Manager</title>
		<link>http://www.freeactionscript.com/2010/02/oop-xml-loader-display-manager/</link>
		<comments>http://www.freeactionscript.com/2010/02/oop-xml-loader-display-manager/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 18:55:44 +0000</pubDate>
		<dc:creator>pradvan</dc:creator>
		
		<category><![CDATA[AS3 Gadgets]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[as3]]></category>

		<category><![CDATA[Display Manager Class]]></category>

		<category><![CDATA[OOP]]></category>

		<category><![CDATA[XML Loader]]></category>

		<category><![CDATA[XML Loader &amp; Parser]]></category>

		<category><![CDATA[XML Loader Class]]></category>

		<guid isPermaLink="false">http://www.freeactionscript.com/?p=910</guid>
		<description><![CDATA[Here is an OOP XML Loader &#038; Display Manager class that can be used in your projects to load and display XML data.
The XML comes in the following form:

?View Code XML&#60;?xml version=&#34;1.0&#34; encoding=&#34;utf-8&#34; ?&#62;
&#60;data&#62;
	&#60;person name=&#34;Bob&#34;&#62;&#60;/person&#62;
	&#60;person name=&#34;Jack&#34;&#62;&#60;/person&#62;
	&#60;person name=&#34;Jill&#34;&#62;&#60;/person&#62;
&#60;/data&#62;

Here is the SWF that loads it:

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_Main_358516675"
			class="flashmovie"
			width="550"
			height="400">
	<param name="movie" value="http://www.freeactionscript.com/download/as3/xml-loader-and-display-manager/Main.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.freeactionscript.com/download/as3/xml-loader-and-display-manager/Main.swf"
			name="fm_Main_358516675"
			width="550"
			height="400">
	<!--<![endif]-->
		
	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
Class structure:

]]></description>
		<wfw:commentRss>http://www.freeactionscript.com/2010/02/oop-xml-loader-display-manager/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Player Movement with Velocity</title>
		<link>http://www.freeactionscript.com/2009/11/player-movement-with-velocity/</link>
		<comments>http://www.freeactionscript.com/2009/11/player-movement-with-velocity/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 23:20:12 +0000</pubDate>
		<dc:creator>pradvan</dc:creator>
		
		<category><![CDATA[Game Examples AS3]]></category>

		<category><![CDATA[Space Shooter]]></category>

		<category><![CDATA[actionscript game engine]]></category>

		<category><![CDATA[as3 basic space shooter]]></category>

		<category><![CDATA[AS3 space shooter example]]></category>

		<category><![CDATA[Player Movement with Velocity]]></category>

		<guid isPermaLink="false">http://www.freeactionscript.com/?p=887</guid>
		<description><![CDATA[Expending on the previous space shooter example, I&#8217;ve added velocity to player movement.

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_GameEngine_fu_291620935"
			class="flashmovie"
			width="550"
			height="550">
	<param name="movie" value="http://www.freeactionscript.com/download/as3/player-movement-with-velocity/GameEngine_fu.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.freeactionscript.com/download/as3/player-movement-with-velocity/GameEngine_fu.swf"
			name="fm_GameEngine_fu_291620935"
			width="550"
			height="550">
	<!--<![endif]-->
		
	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>

Here&#8217;s the updated code:

?View Code ACTIONSCRIPT/**
* Player Movement with velocity
*
* Version: 1.0
* Author: Philip Radvan
* URL: http://www.freeactionscript.com
*/
&#160;
package code
&#123;
	import flash.display.MovieClip;
	import flash.events.Event;
	import flash.events.KeyboardEvent;
	import flash.ui.Keyboard;
&#160;
	public class GameEngine extends MovieClip
	&#123;
		// Movement Flags
		public var up:Boolean = false;
		public var down:Boolean = false;
		public var left:Boolean = false;
		public [...]]]></description>
		<wfw:commentRss>http://www.freeactionscript.com/2009/11/player-movement-with-velocity/feed/</wfw:commentRss>
		</item>
		<item>
		<title>AS3 Basics - Naming Conventions</title>
		<link>http://www.freeactionscript.com/2009/11/as3-basics-naming-conventions/</link>
		<comments>http://www.freeactionscript.com/2009/11/as3-basics-naming-conventions/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 19:47:45 +0000</pubDate>
		<dc:creator>pradvan</dc:creator>
		
		<category><![CDATA[Basics]]></category>

		<category><![CDATA[Game Examples AS3]]></category>

		<category><![CDATA[ActionScript Naming Conventions]]></category>

		<category><![CDATA[as3 basics]]></category>

		<category><![CDATA[as3 Best Practices]]></category>

		<category><![CDATA[Flash Standards]]></category>

		<category><![CDATA[Naming Conventions]]></category>

		<guid isPermaLink="false">http://www.freeactionscript.com/?p=872</guid>
		<description><![CDATA[Use precise, meaningful, contextually relevant names that are as descriptive as possible. Limit the use of unnecessary abbreviations.
 Example: defaultImagePreview
NOT: dfltImgPrv
Start each instance name with a lowercase letter, and intercap the remaining words.
 Examples: menuItem, sectionTitle
Apply the same conventions to variable names.
Examples: accountNumber, startingPoint, currentProductName
Begin a class name with an uppercase letter. Write class names [...]]]></description>
		<wfw:commentRss>http://www.freeactionscript.com/2009/11/as3-basics-naming-conventions/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
