Game Enemy AI - Random Enemy Movement
Flash ActionScript 2 game enemy AI. This game engine creates a preset amount of enemies, gives enemies stats, and makes them move around randomly. AS2 code example available for download below.
You can set enemy behavior like:
- Roam Speed - Speed at which the enemy travels
- Roam Time - How long to move before changing direction
- Roam Distance - How many pixels to travel
Also check out the Game Enemy AI - Follow Player script.
ActionScript Enemy AI Example
Note 10/30/08:
Updated script to fix an error. Current version is 1.1.
Game Navigation Engine - Player movement
Game Navigation Engine Features
- 4 directional player movement
- Multi key press detection
- Player rotation
- Acceleration/deceleration
Preview
Dynamic Particle Explosions
ActionScript 2.0 Dynamic Particle Explosion engine for use in Flash games. Easy to customize effects. You can set a number of different settings to change the effects on the fly.
Preview
Drag Drop & Snap Inventory System
Update 11/03/08
Please see http://www.freeactionscript.com/2008/11/drag-drop-snap-inventory-system-v2/ for the latest version of the Drag Drop and Snap Inventory system.
Here is a prototype of my ActionScript 2.0 drag, drop and snap inventory system for flash games.
Drag, Drop & Snap Inventory System Sample
Smoke Effect - Particle Trailer
Here is a simple ActionScript 2 smoke trailer that can be used in games. You can attach this smoke straight to enemies or other objects to simulate damage.
Smoke Trailer Sample
See http://www.freeactionscript.com/2008/10/realistic-smoke-effect-particle-trailer/ for the latest version of the smoke effect.
Engine Trailer - Engine Particles
Here is a simple ActionScript 2 engine thrust trailer that can be used in space games.
Engine Trailer Particles Sample
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