Car Movement: Acceleration, Braking, Turning & Reverse
This is a GTA style top-down view car driving game example. This fla shows you how to implement car movement; Acceleration, Braking, Turning & Reverse.
Custom Car Settings:
- speedMax - max car speed
- speedMaxReverse - max car speed in reverse
- speedAcceleration - acceleration speed
- speedDeceleration - braking speed
- groundFriction - how far the car rolls before stopping
- steeringMax - max rate at which car can turn
- steeringAcceleration - how fast the car starts turning
- steeringFriction - how fast the car corrects itself (when you “let go of the wheel”)
Preview
Smooth 4-way Player Movement
This Flash game example shows you how to create smooth 4-way player movement with acceleration & friction. This fla also shows you how to create a screen-wrap effect (think asteroids).
Custom Settings:
- max velocity
- acceleration
- friction
Preview
Multiple Key Press Detection
Here is a simple fla example of multiple key press detection. It also shows you how to setup 4 way player movement using Arrow Keys and WASD.
Preview
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