actionscript game engine
Player Movement with Velocity
Expending on the previous space shooter example, I’ve added velocity to player movement.
Enemy Behavior - Run Away & Follow Player
Make your enemies alive! This Flash ActionScript 2 game enemy AI script shows you how to add different enemy behavior to multiple enemies.
Each behavior is easily customizable; you can change movement speed, turn speed, aggression range & enemy graphic for each type of enemy.
Game Weapons - Heat Seeking Missiles, Rockets, Torpedoes
This is a Flash ActionScript 2.0 heat seeking missile script for games. Includes AS2 dynamic smoke effects & dynamic animated explosion effects. Our missiles also need something to lock on to so I added a simple enemy random movement script.
Flash Game Weapon Preview
Customizable Missile Settings
- reloadSpeed - how long it takes the missile launcher to reload
- missileSpeed - how fast the missile travels
- turnRate - how fast the missile turns toward the target
Customizable Explosion Settings
- explosionParticleAmount - amount of explosion particles
- explosionDistance - explosion spread distance
- explosionSize - size of explosion particles
- explosionAlpha - transparency of the explosion particles
If you’re having trouble understanding how this script works, please review previously posted examples that were incorporated in to this script: Animated Explosion Effect, Simple Random Enemy Movement, Enemy Follow Player, Realistic Smoke Effect - Particle Trailer & Play Random Sound.
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