flash effects

Dynamic Bitmap Particle Explosion

Friday, January 30th, 2009 | Effects Dynamic, Game Examples AS2 | 6 Comments

Here is a new Dynamic Bitmap Particle Explosion effect.

This is an update to the previous dynamic explosion effect that used movieclips instead of BitmapData. The bitmap version works much faster and smoother. Check out this post for BitmapData usage examples.

Preview

Download Fla Sample

Download Fla Sample

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Dynamic Bitmap Particle Explosion With Gravity

Friday, January 30th, 2009 | Effects Dynamic, Game Examples AS2 | No Comments

Here is a new Dynamic Bitmap Particle Explosion effect with gravity.

This is an update to the previous dynamic explosion effect that used movieclips instead of BitmapData. The bitmap version works much faster and smoother. Check out this post for BitmapData usage examples.

Preview

Download Fla Sample

Download Fla Sample

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Dynamic Bitmap Mouse Trailer

Friday, January 30th, 2009 | Effects Dynamic, Game Examples AS2 | No Comments

Here is a new Dynamic Bitmap Mouse Trailer.

This is an update to the previous trailer effect that used movieclips instead of BitmapData. The bitmap version works much faster and smoother. Check out this post for BitmapData usage examples.

Preview

Download Fla Sample

Download Fla Sample

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Dynamic Bitmap Mouse Trailer with Gravity

Friday, January 30th, 2009 | Effects Dynamic, Game Examples AS2 | 1 Comment

Here is a new Dynamic Bitmap Mouse Trailer with gravity.

This is an update to the previous trailer effect that used movieclips instead of BitmapData. The bitmap version works much faster and smoother. Check out this post for BitmapData usage examples.

Preview

Download Fla Sample

Download Fla Sample

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Simple Flashlight Effect

Friday, January 16th, 2009 | Effects Animated, Game Examples AS2 | 1 Comment

Here’s a very simple Flash flashlight effect that uses almost no ActionScript. The only AS used is for rotation and key detection.

The effect is archived with a mask and a filter. The filter is a simple gradient fill, same color as the “dark”. One side the alpha is 100, the other size alpha 0. Both the mask and the filter are the same shape and size (I’m using the same movieclip actually). To make everything work, you have to rotate and move the filter and mask at the same time (along with the player).

Preview

Download Fla Sample

Download Fla Sample

Also note the center registration point for the filter, mask and player. Make sure everything is aligned or the effect will break.

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ActionScript Shake Effect

Wednesday, January 7th, 2009 | Effects Dynamic, Game Examples AS2 | No Comments
Download Fla Sample

Download Fla Sample

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